Le Hexblade Revisé - Classes pour 3.5.

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Le Hexblade Revisé - Classes pour 3.5.

Message  PRDC le 22/12/2011, 16:34

Hexblade (Revised)



Hit Die: d10
Alignment: Any Non Good.

Class Skills
Bluff, Concentration, Craft, Diplomacy, Intimidate, Knowledge (Arcana), Profession, Ride, Spellcraft.
Skill Points at 1st Level: (2+Int modifier) x4
Skill Points at Each Additional Level: 2 + Int modifier


Level
BAB
Fort
Ref
Will
Special
1st
2nd
3rd
4th
1
+1
+2
+0
+2
Hexblade's Curse
-
-
-
-
2
+2
+3
+0
+3
Arcane Resistance
-
-
-
-
3
+3
+3
+1
+3
Mettle
-
-
-
-
4
+4
+4
+1
+4
Summon Familiar
0
-
-
-
5
+5
+4
+1
+4
Bonus Feat
0
-
-
-
6
+6 / +1
+5
+2
+5
Swift Casting 1/day
1
-
-
-
7
+7 / +2
+5
+2
+5
Great Hexblade's Curse
1
-
-
-
8
+8 / +3
+6
+2
+6
Swift Casting 2/day
1
0
-
-
9
+9 / +4
+6
+3
+6
---
1
0
-
-
10
+10 / +5
+7
+3
+7
Bonus Feat
1
1
-
-
11
+11 / +6 / +1
+7
+3
+7
Swift Casting 3/day
1
1
0
-
12
+12 / +7 / +2
+8
+4
+8
Aura of Unluck 1/day
1
1
1
-
13
+13 / +8 / +3
+8
+4
+8
---
1
1
1
-
14
+14 / +9 / + 4
+9
+4
+9
Swift Casting 4/day
2
1
1
0
15
+15 / + 10 / +5
+9
+5
+9
Bonus Feat
2
1
1
1
16
+16 / + 11 / +6 / +1
+10
+5
+10
Aura of Unluck 2/day
2
2
1
1
17
+17 / +12 / +7 / +2
+10
+5
+10
---
2
2
2
1
18
+18 / +13 / +8 / +3
+11
+6
+11
Swift Casting 5/day
3
2
2
1
19
+19 / +14 / +9 / +4
+11
+6
+11
Dire Hexblade's Curse
3
3
3
2
20
+20 / +15 / +10 / +5
+12
+6
+12
Aura of Unluck 3/day, Bonus Feat
3
3
3
3


MODIFICATIONS


Weapons and Armor Profiency : Hexblades are proficient with all simple and martial weapons, and light armors, medium armors, bucklers and light shields.

A hexblade can cast spells while wearing light or medium armors and while carrying a buckler or a light shield without incurring the normal arcane spell failure chance.

Hexblade’s Curse (Su): As a swift action, a hexblade can unleash a curse upon a foe. The target must be visible to the hexblade and within 60 feet. The target of a hexblade’s curse takes a -2 penalty on attacks, saves, ability checks, skills check, and weapon damage rolls for 1 hour thereafter. A successful Will save (DC 10 + ½ hexblade’s class level + hexblade’s Cha modifier) negates the effect.

A hexblade may attempt to use this power a number of times per day equal to 1 + hexblade’s Cha modifier. Multiple hexblade’s curses don’t stack, and any foe that successfully resists the effect cannot be affected again by the same hexblade’s curse for 24 hours.

Any effect that removes or dispels a curse eliminates the effect of a hexblade’s curse.


Swift Casting (Ex): At 6th level, once per day, a hexblade gains the ability to cast a spell as a swift action, as long as it original casting time is a standard action or faster. He gains an additional use of this power at levels 8, 11, 14 and 18.
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